Resumption of 123ICT Computing Competitions and Computing Champions League.
We are pleased to announce the planned resumption of our computing competitions and 123ICT Computing Champions League, which were both suspended during the spring term of this year due to school closures and the disruption brought about by the COVID-19 pandemic.
The competitions and league will both recommence at the beginning of the summer term and carry on from where they left off last year, with the first competitions being the ‘Online Safety Graphics Poster’, and ‘Online Safety Comic Strip’ which have submission closure dates of the end of the first half of the summer term 2021.
All league points that were already accrued by schools this year (see link to the league table at the bottom of this post) have been carried over to next year.
We believe that the competitions are an appreciated addition to our computing support for schools, that they dovetail nicely with curriculum planning and that both the children, and staff, find them highly informative and really enjoyable.
Pictured right are the pleased representatives of St Edmund’s Primary School – the successful winners of our recent Online Safety Comic Strip Competition – receiving their prize and certificates from our Director, Nick Langley.
|To encourage and develop the use of a wide range of computing skills within the school curriculum and sustain our company’s ultimate goal of helping to raise computing standards within our schools.|
|The competitions will be open to any school that has a support contract with 123ICT Ltd, or has a current subscription to the 123SOW. Each eligible school is entitled to submit one entry per year group to the competitions.|
Guidelines and Entry Details
|Competition guidelines and entry details for each of the competitions can be accessed by clicking on the respective competition link within the schedule below. Full details and guidance for each competition will also be published on our blog and sent out to our schools in advance.|
Beginning in the academic year of 2019-20, we have decided to link our computing competitions to our recently introduced 123SOW, which is rapidly gaining in popularity. (Further details of this fantastic and fully interactive computing scheme of work can be found at the bottom of this page).
We intend to run six computing competitions during each academic year (one per half term), which will be linked to associated computing challenges within the 123SOW. The competitions will remain stand-alone so that any school that has a maintenance contract with us can continue to enter them, regardless of whether they are subscribers to the 123SOW, or not. In addition, schools who are using the 123SOW will be able to complete a unit of work and submit their competition entries to the respective competition at anytime during the year – their entries will be held by us and judged alongside the other entries we receive, when each competition closes (see the schedule of planned competitions below).
With the introduction of the new-style competitions, we will be creating and publishing an exciting new ‘123ICT Computing Champions League‘ and the submitting schools for each competition will be awarded the following league points:
- First Place – 60 Points
- Second Place – 40 Points
- Third Place – 20 Points
In addition, each school that enters the competition will be awarded 10 points and the first, second and third places will also receive certificates that reflect their placing.
We will maintain and publish a league table throughout each academic year and at its end, we will present, in addition to a Computing Champions League trophy, a very desirable prize to the winning school. The runner-up school will also receive an excellent prize and runners-up trophy. The prizes are currently being sought from our suppliers and full details will be announced on our competitions blog towards the middle of the academic year.
All six of the challenges below are designed to support the computing curriculum and to encourage and develop the use of a wide range of computing skills. Children should find the challenges enlightening and fun to do and in addition to helping underpin the formal computing curriculum, there is no reason why the challenges could not be used to lend structure to an out-of-hours school computer club, with the club submitting entries to the competitions on behalf of the school.
Challenge Linked Competition
|1||Online Safety Rules Poster for Classroom Display. A good gentle start to the year and designed to put online safety on the agenda with the new class. (KS1 – Sid’s top tips as a set of four easy-to-remember rules and KS2 – SMART Rules). View the competition information and guidelines for full details.||KS 1 & 2||End of 1st half of Autumn Term|
|2||Graphics & Word Processed Seasonal Greetings Card. To create a seasonal greetings card which could be sent out to friends or family, using graphics for the illustration and word processing software to create a cheery message. View the competition information and guidelines for full details.||KS 1||End of 2nd half of Autumn Term|
|Scratch Animated Greetings Message. Using Scratch to create an animated greetings message that could be augmented by audio. The idea is to deliver a cheery seasonal message which could be used to convey seasonal greetings to friends or family. View the competition information and guidelines for full details.||KS 2||End of 2nd half of Autumn Term|
|3||Simple Story E-Book. To create an illustrated fiction e-book, which can be a simple story created by them, or the retelling of a traditional story. The entries can be created and submitted using a variety of computer software and iPad applications. View the competition information and guidelines for full details.||KS 1||End of 1st half of Spring Term|
|Fiction or Non-Fiction E-Book. The KS2 e-book can be fiction, or non-fiction. It can have added sound and animation and it would be written for a KS1 audience. View the competition information and guidelines for full details.||KS 2||End of 1st half of Spring Term|
|4||BeeBot / Floor Robot Instruction and Understanding Video. The idea is to video (by teachers or older KS2 children) a KS1 child, or group of KS1 children explaining to their peers how to program the floor robot and get it to carry out a programmed task. View the competition information and guidelines for full details.||KS 1||End of 2nd half of Spring Term|
|5||Online Safety Graphics Poster. Using any software or application, entrants may show rules but as these were presented at the start of the year, an illustrated example of reinforcing a particular element of online safety would be expected, in favour of merely reproducing the rules in a list. View the competition information and guidelines for full details.||KS 1||End of 1st half of Summer Term|
|Online Safety Comic Strip. To create a comic book, or strip, that promotes Online Safety. There are a number of really good free online Comic Strip websites that can be used to create entries. Alternatively, software and applications which may already be held in school. View the competition information and guidelines for full details.||KS 2||End of 1st half of Summer Term|
|6||Scratch Game. To create a simple digital game. Although, this competition has been planned with Scratch in mind, we welcome entries using other coding applications such as: Kodu, 2Simple 2Code, Scratch Jnr and Hopscotch for iPads. View the competition information and guidelines for full details.||KS 2||1st of July 2021|
We hope that publishing our planned schedule for the year will help schools plan their computer challenges in advance and choose the competitions that they would like to enter.
You can view all of the fantastic entries we have received for our previous competitions by clicking on the link below:
For information and news about our current competitions, click on our blog link below:
Should you require any further information about any of our competitions, please contact competitions@123ICT.co.uk or speak to your 123ICT Consultant who will be very happy to assist you.
123SOW is completely cloud based and designed for individual schools, or multi-academy trusts. It is a flexible, interactive scheme of work for the UK Primary Computing Curriculum.