The site is split into two parts: Play mode, where children solve coding puzzles, and Create mode, where children can collaborate and share.
During his time as a teacher, one of the developers, Targett, noticed that “Children lacked knowledge about computational thinking”. He describes Code Kingdoms as: “Like Minecraft, but you code the world”.
The second developer, Collins, described Code Kingdoms as “a solution to the lack of fun educational games available to children that teach programming.” He also said “It allows kids to design their own worlds, which includes programming animals, for friends.”
There is also a downloadable teacher pack to help a teacher to get to grips with it and introduce it to their class and a set of lesson plans to introduce it.